Grand Gaia Chronicles

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The mythical land of Grand Gaia. The memories which have appeared in the dimensional vortex are that of a “hero aflame”, one who fought against the gods in a never ending war.

Determined to follow his father’s footsteps, the knight, despite losing to his rival, never let up on his training and would go on to fight the gods who had been destroying the humans….


First Clear Rewards:

event9_reward

In Japan, there was another stage which gives a 4* Moogle, which I don’t think we are getting it yet (unless they decide to nerf the boss for the final stage).

Mog King Rewards (TBC):

Standard Items

Item Karma Limit
Hi-Potion 5 10
Ether 5 10
Tent 5 10
X-Potion 20 10
Turbo Ether 20 10
Remedy 30 10
Metal Gigantuar 100 100
Elixir 100 10
Phoenix Down 200 10
Screamroot 150 10
Fine Alcryst 150 10
Fairies’ Writ 160 20
Rainbow Bloom 160 20
Calamity Gem 160 20
Prismatic Horn 160 20
Calamity Writ 160 20
Divine Crystal 160 20
Fairies’ Writ 540
Rainbow Bloom 540
Calamity Gem 540
Prismatic Horn 540
Calamity Writ 540
Divine Crystal 540
Hard Rock 100
Fury Seed 100
Wicked Drop 100
Brillant Ray 100
Lucky Seedling 100
Bizarre Box 100
Star Quartz
300 4
600 3
900 3
Rare Summon Ticket
1000 4
3000 3
6,000 3

 

Event Items

Item Karma Limit
Lad Mirazh 3000 1
Vernard 10000 1
Destroyer’s Authority 8000
Guardian’s Authority 8000
Demonic Life 8000 2
Tablet of Ruin (Elza only) 10000 1
HP + 15% 15000 1
Magic + 15% 70000 1
Trust Moogle 5* 35000 1

Character Bonus

event9_bonus


Preparations

  • Man-Eater
  • Water-based attacks (which we do not have many)
  • Fire Defense Equipment, Barfira

Metal Gods

  • This is/are rare monsters which will appear in Hero of Fire and A Champion Ablaze.
  • Defeat to obtain 1000 Karma
  • May appear in groups
  • High Def and SPR

metal-gods

It seems like the elemental items does not affect the Metal Gods. The Japanese Wiki guides suggested using Throw (Shuriken, Pinwheel etc) to defeat these Metal Gods. Elemental Chain might be useful against them too.

Note: if your team is strong enough, you can just auto it


Event Stage

Igniting the Spark

Energy No. of Battles Rank EXP
3 2 50
First Clear Reward
Rare Summon Ticket x 1
Possible Loot
Karma ~ 22

 

Mission Reward
Deal Water Damage to an Enemy Lapis x 10
Clear Without an ally being KO’d Lapis x 10
No continues Lapis x 10

Hero of Fire

Energy No. of Battles Rank EXP
8 4 155
First Clear Reward
Karma x 1000
Possible Loot
Karma ~ 83

 

Mission Reward
Deal Light Damage to an Enemy Lapis x 10
Defeat God Blade Mifune with Magic Lapis x 10
No continues Lapis x 10

A Champion Ablaze

Energy No. of Battles Rank EXP
13 3 300
First Clear Reward
Lapis x 500
Possible Loot
Karma ~ 210

 

Mission Reward
Use Black Magic Lapis x 10
Defeat Holy Flame Vargas with a Limit Burst Lapis x 10
No continues Lapis x 10

Boss

supreme-vargas Holy Flame Vargas – Human
LV – 75
HP – 550,000
MP – 400
+50% Wind Resist | -50% Water Resist
+50% to Poison/Blind/Paralyze Immune to the rest

Note: I can’t find any detailed guides on this boss thus I’m assuming it is a simple fight.

  • Increase your Fire tolerance by casting Barfira and Focus 
  • Full Break
  • At 50% HP, it will cast his powerful flashy AOE skill which would most likely take down your 2k+ HP units in 1 turn.
  • If you can’t take him down within 2 turns, try to paralyze him.

 

Ordeal of Deity (TBC for a later release date) – To be release with missions
Note: We may or may not be getting this fight due to the difficulty level. Japan had more powerful units and items when this fight was release. I’m guessing that if we do have this fight, it’ll be a slightly easier version.

Spoilers

Energy No. of Battles Rank EXP
15 1 365
Mission Reward
Kill Maxwell with Limit Burst Karma x 10000
Clear without anyone dying Dark Resistence + 15%
Summon Diabolos during the fight Maxwell 5* unit
First Clear Reward
Trust Moogle 4*

 

Boss

maxwell_boss Maxwell – Human
LV – 99
HP – 1,000,000
MP – 6000
+200% Holy Resist | -100% Dark Resist
Sap – | Immune to all

 

Skillset:

Skill Description
Genesis AOE + ATK Down
Meteor ST + DEF Down
Destiny Powerful ST Damage with chance of reduce Max HP (every 5 turns)
Resurrection HP Recovery
Rune Dispel + Reduce Holy Resist (every 4 turns)
Sacred Song Increase Attack
End Powerful AOE Attack (HP < 30%)
Revive HP Recovery (120,000)
  • Maxwell’s attacks are mostly Holy Attribute
  • WoL, Cecil and CoD are good for this fight
  • Cast Focus
  • Man Eater
  • Full Break
  • Magic Team
  • Provoke

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