The Crystal Defenders will be here in this week’s Final Fantasy Brave Exvius Summon Banner!
After a week of break, it’s time to unleash your wallets again as the Crystal Defenders will be joining our ranks! Bear in mind though, these are Natural 4* characters so… it’s Yellow or zero.
Who to Pull?
Fencer or nothing.
I’ll be honest and say that I have no experience with any of these 3 characters so a lot of comments are based purely on their descriptions. However, I think it’s pretty obvious that it’s bad luck if you get the Thief.
Fencer
- Highest Attack (tied with COD) with a good selection of weapons
- You will need Barrage TM to fully utilise her high attacks
- TM is great (20% ATK!)
- 4* base means.. prepare to pray to RNG or start digging for more oil from your backyard.
Juggler
- Has a fake Barrage skill (Continuous Throwing Knives) that is slightly less powerful than Barrage
- Limited Weapon Choice, unless you’re able to get Rising Sun or Sakurafubuki, he/she/it/they is pretty much useless
- TM is great! (More MP = More Spell Casting = More Mogcakes)
Thief
- I’m not sure why they even make this character but he does have decent stats and survival skills (if you can’t win just run)
- Has a fake Barrage skill (Triple Attack) that is slightly less powerful than Barrage
- He is just here to spoil your summons. *See Yellow crystal* > *YEAH!!* > Thief Appeared > *Throws Phone*
Fencer
Stats | ★4 | ★5 |
HP | 1985 | 2581(+240) |
MP | 90 | 118(+40) |
ATK | 86 | 136(+24) |
DEF | 70 | 92(+16) |
MAG | 69 | 90(+16) |
SPR | 71 | 93(+16) |
Weapon | |||||||
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Armor | |||||||
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Resistance | |||||||
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– | – | – | – | – | – | – | – |
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– | – | – | – | – | – | – | – |
Spells
None
Specials
Specials | Element | Effect | MP | Level | Rarity Unlock |
Swarmstrike | – | 160% ST 1 Hit Physical Attack & 30% chance to Poison | 7 | 5 | 0 |
Checkmate | – | 50% Chance to One Hit KO | 15 | 14 | 5 |
ATK +20% | – | ATK +20% | 0 | 24 | 0 |
Shadowstick | – | 160% ST 1 Hit Physical Attack & 30% chance to Blind | 7 | 32 | 0 |
Manastrike | – | 150% ST 1 Hit Physical Attack & ST -30% DEF for 3 Turn | 10 | 48 | 5 |
Swallowtail | – | 140% AoE Physical Attack | 14 | 52 | 5 |
Piercing Blow | – | 210% ST 1 Hit Physical Attack | 18 | 60 | 0 |
Veil of Darkness | – | AoE +40% Dark Resist for 3 Turns | 11 | 64 | 5 |
Mental Concentration | – | Self +40% ATK & Evade Attacks (Max: 1) for 3 Turns | 12 | 72 | 5 |
Sword Mastery | – | +30% ATK when equipped with Sword | 0 | 80 | 5 |
Limit Burst
Name | Max Lv | Element | Value | Cost | Rarity |
15 | – | 250% ST 3 Hit Physical Attack & ST 3 Turn +15% DEF Debuff / 320% ST 3 Hit Physical Attack & ST 3 Turn +29% DEF Debuff | 12 | ★4 | |
20 | – | 270% ST 3 Hit Physical Attack & ST 3 Turn +20% DEF Debuff / 365% ST 3 Hit Physical Attack & ST 3 Turn +39% DEF Debuff | 14 | ★5 |
Juggler
Stats | ★4 | ★5 |
HP | 2061 | 2680(+240) |
MP | 92 | 120(+60) |
ATK | 85 | 111(+16) |
DEF | 76 | 100(+16) |
MAG | 66 | 86(+16) |
SPR | 76 | 100(+16) |
Weapon | |||||||
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Armor | |||||||
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Resistance | |||||||
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– | – | – | – | – | – | – | – |
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– | – | – | – | – | – | – | – |
Spells
None
Specials
Specials | Element | Effect | MP | Level | Rarity Unlock |
Acrobatics | – | Randomly Use: Molotov (33%) ST 1 Hit Fire Magic Attack & 20% Confuse, Dagger Toss (34%) 140% ST 3 Hit Physical Attack & 20% Virus, Ring Toss (34%) 30% Chance 3 Turn Stop | 6 | 1 | 0 |
Throw | – | Use Projectile | 6 | 9 | 0 |
Provoke | – | 3 Turn +70% Chance to be Targeted | 8 | 13 | 0 |
Hide | – | 3-5 Turn Stealth | 0 | 20 | 0 |
Pandora’s Box | – | 1 Random Status Effects (30% Poison/Blind/Sleep/Silence/ Paralyze/Confuse/Virus/100% Petrify) |
12 | 40 | 5 |
One Man Show | – | 15% Chance Charm | 16 | 60 | 0 |
Continuous Throwing Knives | – | 5x 60% RT Physical Attack | 16 | 65 | 5 |
Healing Smile | – | ST Cure Poison, Blind, Sleep, Silence, Paralyze, Confuse | 8 | 70 | 5 |
Rolling Ball | – | ST 1 Hit Magic Attack + Consecutive Damage Up | 12 | 80 | 5 |
Limit Burst
Name | Max Lv | Element | Value | Rarity | Cost |
15 | – | 230% AoE 1 Hit Physical Attack & AoE 3 Turn -15% All Elements Resist / 300% AoE 1 Hit Physical Attack & AoE 3 Turn -15% All Elements Resist | ★4 | 12 | |
20 | – | 250% AoE 1 Hit Physical Attack & AoE 3 Turn -20% All Elements Resist / 345% AoE 1 Hit Physical Attack & AoE 3 Turn -20% All Elements Resist | ★5 | 14 |
Thief
Stats | ★4 | ★5 |
HP | 1946 | 2530(+240) |
MP | 86 | 112(+40) |
ATK | 83 | 108(+24) |
DEF | 71 | 93(+16) |
MAG | 69 | 90(+16) |
SPR | 73 | 95(+16) |
Weapon | |||||||
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Armor | |||||||
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Resistance | |||||||
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– | – | – | – | – | – | – | – |
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– | – | – | – | – | – | – | – |
Spells
None
Specials
Specials | Element | Effect | MP | Level | Rarity Unlock |
Steal | – | Steal Item (Chance) | 3 | 2 | 0 |
Escape | – | 100% Chance to Flee From Battle | 4 | 12 | 0 |
Steal Time | – | 30% Chance to Stop for 3 turns | 12 | 18 | 5 |
Steal Gil | – | 100% Chance to Steal 100 Gil | 0 | 21 | 0 |
Steal Aura | – | ST Stat Buff Removal | 7 | 32 | 5 |
Triple Attack | – | 3x 100% ST Physical Attack | 15 | 46 | 5 |
Steal HP | – | ST 80% Attack w/ NaN% MP Drain | 5 | 60 | 0 |
Bandit | – | Increase Steal Chance 2x | 0 | 64 | 5 |
Steal MP | – | ST 30% Attack w/ 30% MP Drain | 10 | 70 | 5 |
Mercy Stroke | – | 200% ST 1 Hit Physical Attack & -30% ATK Debuff for 3 turns | 17 | 78 | 5 |
Limit Bursts
Name | Max Lv | Element | Value | Rarity | Cost |
15 | – | Evade Attacks (Max: 2) for 1 Turn / Evade Attacks (Max: 2) for 1 Turn | ★4 | 12 -> 9 | |
20 | – | Evade Attacks (Max: 3) for 1 Turn / Evade Attacks (Max: 3) for 1 Turn | ★5 | 14 -> 10 |
Honestly I won’t be trying my luck at any heroes till I see another full break character
Same. Still don’t have character with “full break”
Pulled Juggler On Half Price Feature Summon 5 Star, He’s As Cold As Ice
Pulled Fencer with half price summon, she’s very good as she can equip the best available weapon of the game (except TM). I did a 11 pull and got Juggler and Vaan, quite lucky !
I have 5 star juggler they’re pretty decent besides they’re equipment problem, I say they’re 5x knife attack is pretty cool. I use my bartz barrage and they’re 5x knife attack and watch them three just hack the shit outta the enemies lol
2 good things about Thief:
1. His limit break is very useful; practically makes your team immune to physical attacks for a turn.
2. You’ll never have to spend time grinding for his TM.
I’m running into Fencers in friend list, and Piercing Blow seems to be a lot stronger than Chizuru’s barrage against single target when they have same ATK.
“210% ST 1 Hit Physical Attack” might be buffed in the global version.
Actually, never mind. Looks like it is 210% damage.
Maybe it’s because I used it on a boss and this move performed better against its defense.