New Allies – Crystal Defenders

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The Crystal Defenders will be here in this week’s Final Fantasy Brave Exvius Summon Banner!

After a week of break, it’s time to unleash your wallets again as the Crystal Defenders will be joining our ranks! Bear in mind though, these are Natural 4* characters so… it’s Yellow or zero.

Who to Pull?

Fencer or nothing.

I’ll be honest and say that I have no experience with any of these 3 characters so a lot of comments are based purely on their descriptions. However, I think it’s pretty obvious that it’s bad luck if you get the Thief.

Fencer

  • Highest Attack (tied with COD) with a good selection of weapons
  • You will need Barrage TM to fully utilise her high attacks
  • TM is great (20% ATK!)
  • 4* base means.. prepare to pray to RNG or start digging for more oil from your backyard.

Juggler

  • Has a fake Barrage skill (Continuous Throwing Knives) that is slightly less powerful than Barrage
  • Limited Weapon Choice, unless you’re able to get Rising Sun or Sakurafubuki, he/she/it/they is pretty much useless
  • TM is great! (More MP = More Spell Casting = More Mogcakes)

Thief

  • I’m not sure why they even make this character but he does have decent stats and survival skills (if you can’t win just run)
  • Has a fake Barrage skill (Triple Attack) that is slightly less powerful than Barrage
  • He is just here to spoil your summons. *See Yellow crystal* > *YEAH!!* > Thief Appeared > *Throws Phone*

Fencer

fencer_intro

Stats ★4 ★5
HP 1985 2581(+240)
MP 90 118(+40)
ATK 86 136(+24)
DEF 70 92(+16)
MAG 69 90(+16)
SPR 71 93(+16)
Weapon
dagger sword katana
Armor
lightshield heavyshield hat helmet garb breastplate armor
Resistance
fire ice thunder water wind earth holy dark
poison blind sleep silence paralyze confuse sap petrify

 

Spells

None

Specials

Specials Element Effect MP Level Rarity Unlock
Swarmstrike 160% ST 1 Hit Physical Attack & 30% chance to Poison 7 5 0
Checkmate 50% Chance to One Hit KO 15 14 5
ATK +20% ATK +20% 0 24 0
Shadowstick 160% ST 1 Hit Physical Attack & 30% chance to Blind 7 32 0
Manastrike 150% ST 1 Hit Physical Attack & ST -30% DEF for 3 Turn 10 48 5
Swallowtail 140% AoE Physical Attack 14 52 5
Piercing Blow 210% ST 1 Hit Physical Attack 18 60 0
Veil of Darkness AoE +40% Dark Resist for 3 Turns 11 64 5
Mental Concentration Self +40% ATK & Evade Attacks (Max: 1) for 3 Turns 12 72 5
Sword Mastery +30% ATK when equipped with Sword 0 80 5

 

Limit Burst

Name Max Lv Element Value Cost Rarity
15 250% ST 3 Hit Physical Attack & ST 3 Turn +15% DEF Debuff / 320% ST 3 Hit Physical Attack & ST 3 Turn +29% DEF Debuff 12 ★4
20 270% ST 3 Hit Physical Attack & ST 3 Turn +20% DEF Debuff / 365% ST 3 Hit Physical Attack & ST 3 Turn +39% DEF Debuff 14 ★5

 

Juggler

juggler_intro

Stats ★4 ★5
HP 2061 2680(+240)
MP 92 120(+60)
ATK 85 111(+16)
DEF 76 100(+16)
MAG 66 86(+16)
SPR 76 100(+16)
Weapon
dagger
throw
Armor
hat garb breastplate robe
Resistance
fire ice thunder water wind earth holy dark
poison blind sleep silence paralyze confuse sap petrify

 

Spells

None

Specials

Specials Element Effect MP Level Rarity Unlock
Acrobatics Randomly Use: Molotov (33%) ST 1 Hit Fire Magic Attack & 20% Confuse, Dagger Toss (34%) 140% ST 3 Hit Physical Attack & 20% Virus, Ring Toss (34%) 30% Chance 3 Turn Stop 6 1 0
Throw Use Projectile 6 9 0
Provoke 3 Turn +70% Chance to be Targeted 8 13 0
Hide 3-5 Turn Stealth 0 20 0
Pandora’s Box 1 Random Status Effects (30% Poison/Blind/Sleep/Silence/
Paralyze/Confuse/Virus/100% Petrify)
12 40 5
One Man Show 15% Chance Charm 16 60 0
Continuous Throwing Knives 5x 60% RT Physical Attack 16 65 5
Healing Smile ST Cure Poison, Blind, Sleep, Silence, Paralyze, Confuse 8 70 5
Rolling Ball ST 1 Hit Magic Attack + Consecutive Damage Up 12 80 5

 

Limit Burst

Name Max Lv Element Value Rarity Cost
15 230% AoE 1 Hit Physical Attack & AoE 3 Turn -15% All Elements Resist / 300% AoE 1 Hit Physical Attack & AoE 3 Turn -15% All Elements Resist ★4 12
20 250% AoE 1 Hit Physical Attack & AoE 3 Turn -20% All Elements Resist / 345% AoE 1 Hit Physical Attack & AoE 3 Turn -20% All Elements Resist ★5 14

 

Thief

thief_intro

Stats ★4 ★5
HP 1946 2530(+240)
MP 86 112(+40)
ATK 83 108(+24)
DEF 71 93(+16)
MAG 69 90(+16)
SPR 73 95(+16)
Weapon
dagger sword broadsword katana staff wand bow axe
hammer spear harp whip throw gun mace fist
Armor
lightshield heavyshield hat helmet garb breastplate armor robe
Resistance
fire ice thunder water wind earth holy dark
poison blind sleep silence paralyze confuse sap petrify

 

Spells

None

Specials

Specials Element Effect MP Level Rarity Unlock
Steal Steal Item (Chance) 3 2 0
Escape 100% Chance to Flee From Battle 4 12 0
Steal Time 30% Chance to Stop for 3 turns 12 18 5
Steal Gil 100% Chance to Steal 100 Gil 0 21 0
Steal Aura ST Stat Buff Removal 7 32 5
Triple Attack 3x 100% ST Physical Attack 15 46 5
Steal HP ST 80% Attack w/ NaN% MP Drain 5 60 0
Bandit Increase Steal Chance 2x 0 64 5
Steal MP ST 30% Attack w/ 30% MP Drain 10 70 5
Mercy Stroke 200% ST 1 Hit Physical Attack & -30% ATK Debuff for 3 turns 17 78 5

 

Limit Bursts 

Name Max Lv Element Value Rarity Cost
15 Evade Attacks (Max: 2) for 1 Turn / Evade Attacks (Max: 2) for 1 Turn ★4 12 -> 9
20 Evade Attacks (Max: 3) for 1 Turn / Evade Attacks (Max: 3) for 1 Turn ★5 14 -> 10

 

8 COMMENTS

  1. Pulled Fencer with half price summon, she’s very good as she can equip the best available weapon of the game (except TM). I did a 11 pull and got Juggler and Vaan, quite lucky !

  2. I have 5 star juggler they’re pretty decent besides they’re equipment problem, I say they’re 5x knife attack is pretty cool. I use my bartz barrage and they’re 5x knife attack and watch them three just hack the shit outta the enemies lol

  3. 2 good things about Thief:
    1. His limit break is very useful; practically makes your team immune to physical attacks for a turn.
    2. You’ll never have to spend time grinding for his TM.

  4. I’m running into Fencers in friend list, and Piercing Blow seems to be a lot stronger than Chizuru’s barrage against single target when they have same ATK.

    “210% ST 1 Hit Physical Attack” might be buffed in the global version.

    • Actually, never mind. Looks like it is 210% damage.

      Maybe it’s because I used it on a boss and this move performed better against its defense.

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