Note: Guide and figures are currently based on the Japanese Build. I will update accordingly when global event releases.
Global Changes:
- Wilhelm HP increased by 200,000
- Nerf Wilhelm’s Stop casting from <50% to <30%
First Clear Rewards:
Dungeon | First Clear Reward |
BGN | Rare Summon Ticket x 1 |
INT | Imperial Hand Grenade x 10 (Throw item: 50,000 damage) |
ADV | Mage Cannon (Ability: 250% Magic damage to 1 enemy) |
PRO | Army Shield (L.Shield: Def+40, Spr+20, Lightning Resist +20%) |
ELT | Trust Moogle (5*) |
Preparations
- Items that protects Paralysis
- Items that protects Blind
- Power Break*
- Dispel
Event Stage
BGN
Energy | Battle | GIL | UNIT EXP | RANK EXP |
3 | – | – | – | 50 |
Mission | Reward Lapis |
Clear Quest | Hi-Potion |
Deal “Light” damage | 10 |
Kill Monochros with Magic | 10 |
Do not die | 10 |
First clear reward |
Rare Summon Ticket x 1 |
Treasure Chest |
---|
1. Holy Torch × 3 |
2. Ice Megacrys x 5 |
3. Hi-Potion |
INT
Energy | Battle | GIL | UNIT EXP | RANK EXP |
5 | – | – | – | 105 |
Mission | Reward Lapis |
Clear Quest | Tent |
Use Black magic | 10 |
Kill Boss with LB | 10 |
Do not die | 10 |
First clear reward |
Imperial Hand Grenade x 10 (Throw item: 50,000 damage) |
Treasure Chest |
---|
1. Lightning Megacrys × 5 |
2. Phoenix Down |
3. Fire Megacrys × 5 |
4. Faeries’ Writ × 5 |
4. Gold Armlet |
ADV
Energy | Battle | GIL | UNIT EXP | RANK EXP |
7 | 150 |
Mission | Reward Lapis |
Clear Quest | Remedy |
Use White magic | 10 |
Kill “boss 1” with LB | 10 |
Kill “boss 2” with LB | 10 |
First clear reward |
Mage Cannon (Ability: 250% Magic damage to 1 enemy) |
Treasure Chest |
---|
1. Elixir |
2. Earth Megacrys × 5 |
3. Rainbow Bloom × 5 |
4. Prismatic Horn x 5 |
5. Wind Megacrys x 5 |
6. Water Megacrys × 5 |
PRO
Energy | Battle | GIL | UNIT EXP | RANK EXP |
10 | 250 |
Mission | Reward Lapis |
Clear Quest | Elixir |
Deal Lightning Damage 3 times | 10 |
Kill Boss with LB | 10 |
Do not die | 10 |
First clear reward |
Army Shield (L.Shield: Def+40, Spr+20, Lightning Resist +20%) |
Treasure Chest |
---|
1. Calamity Gem x 5 |
2. Calamity Writ × 5 |
3. Light Megacrys × 5 |
4. Dark Megacrys x 5 |
5. Divine Crystal x 5 |
6. Thunder Spear |
ELT
Energy | Battle | GIL | UNIT EXP | RANK EXP |
15 | 365 |
Mission | Reward Lapis |
Clear Quest | 20 |
4 or less party members | MAG+15% |
Kill “Wilhelm” with LB | 10 |
Do not die | 10 |
First clear reward |
Trust Moogle (5*) |
Treasure Chest |
---|
1. Star Quartz x 5 |
Bosses:
![]() |
Wilhelm – Human LV – 100 HP – 1,500,000 MP – 1500 |
0% to all | |
+80% Blind | Immune to all |
![]() |
Axe Soldier – Human LV – 60 HP – 500,000 MP – 600 |
0% to all | |
Immune to all |
![]() |
Sword Soldier – Human LV – 60 HP – 500,000 MP – 600 |
0% to all | |
Immune to all |
- Power/Magic Break is effective on Wilhelm.
- Keep Attack Break on Wilhelm at all times.
- Keep Defense Buff up at all times (Cheer, Embolden, Protectga).
- Man-Eater is effective.
- Make sure you protect yourself from Paralysis.
- Dispel when Wilhelm buffs.
- When Wilhelm HP is below 50%, it will cast Shield Bash which can Stop multiple targets.
Strategy
- Wilhelm, as a tank, is strong against all kinds of attack. It will be better to bring along units with “Ignore Defense” attacks.
- Kill the 2 soldiers first to reduce the damage pressure.
- Seems like you can remove the “Stop” with Fingersnap (TBC).
Cheese
- Inflicting Blind on Wilhelm forces him to use Remedy as his full turn.
Suggested Units
You want to bring along units that can fulfill multiple roles. When Wilhelm’s HP Drop below 30%, he will start casting a “Stop” skill. You’ll want the remaining units to keep buffs up, or dispel the “stop”.
For Achievement
Healer:
– Rem: Innate DC, Protectga, Auto revive
– Refia: Embolden, Full-Life *Need equip Dual Cast
– Cecil: Since achievement requires you to have a party of 4 or less, Cecil can act as your main Healer if your other party members are well geared. However, make sure you equip Dual Cast on Cecil
Support:
– Rain: Can fulfill the role as your Main tank and Breaker
– Cloud of Darkness: Aura Ball, Man-Eater, Protectga
– dad
Physical Attackers:
– Gilgamesh/Luneth: Ignore Defense Attack
– Orlandeau – High Damage with ability to weaken attack (Crush Weapon)
– Chizuru – AOE damage, Fingersnap to “Dispel” Stop
– Sozhe – High Fire Damage, High Defense, Fingersnap to “Dispel” Stop
Magic Attackers:
– Dark Fina – Ultima, Physical Fall