Read Event Intro
Bahamut… It’s massive wings are spoken of as legends, not only because of their ability to roast enemies, but also because of the indomitable power they hold to fly freely between dimensions.
Having awakened, this dragon reborn now takes to the skies. If Bahamut is able to fully recover its power, there will be none who can stand against it.
Warriors capable of bending time and space are needed to put a stop to this beast of beasts. They must push beyond their own limits (wallets), and attack relentlessly, with reckless abandon.
Close
Global Changes:
– Added a new Trial Level Boss fight for Bahamut.
– Raid change from Energy to Orb system.
– Remove Overall Rewards from Raid
– Individual Rewards expanded
– Removed BGN Raid Stage
– Buff Boss’s HP to Ifrit Raid level
– Remove Light Elemental Weakness on ELT boss
Rewards
Individual
Pts | Reward |
800 | Fighter x 1 |
3,500 | Magician x 1 |
10,000 | Drakesclaw Rod x 1 |
20,000 | Shadow Bahamut Gem x 1 |
42,500 | Seething Cauldron x 1 |
55,000 | Trust Moogle (1%) x 1 |
65,000 | Swelling Power x 1 |
87,500 | Rare Summon Ticket x 1 |
111,000 | Phoenix Down x 1 |
132,500 | Recipe – Drakesguard Robe x 1 |
155,000 | Shadow Bahamut Scale x 1 |
177,500 | Fairies’ Writ x 5 |
200,000 | Rainbow Bloom x 5 |
220,000 | Trust Moogle (1%) x 1 |
242,000 | Calamity Writ x 5 |
284,000 | Calamity Gem x 5 |
326,000 | Pismatic Horn x 5 |
368,000 | Divine Crystal x 5 |
380,000 | Trust Moogle (1%) x 1 |
410,000 | Bahamut’s Fang x 1 |
452,000 | Shadow Bahamut Jade x 1 |
494,000 | Metal Gigantuar x 5 |
520,000 | Trust Moogle (1%) x 1 |
540,000 | King Gil Snapper x 5 |
586,000 | Dragon’s Roar x 1 |
632,000 | Shadow Bahamut Wing x 1 |
678,000 | Rare Summon Ticket x 1 |
724,000 | Gil Snapper Family x 5 |
770,000 | Rare Summon Ticket x 1 |
816,000 | Trust Moogle (1%) x 1 |
862,000 | King Metal Minituar x 5 |
908,000 | Rare Summon Ticket x 1 |
958,000 | Trust Moogle (10%) x 1 |
1,008,000 | King Tough Pot x 1 |
1,058,000 | King Magi Pot x 1 |
1,108,000 | King Power Pot x 1 |
1,200,000 | King Shield Pot x 1 |
1,250,000 | King Smart Pot x 1 |
1,300,000 | King Burst Pot x 1 |
1,350,000 | Guard Purecryst x 1 |
1,400,000 | Healing Purecryst x 1 |
1,450,000 | Green Purecryst x 1 |
1,500,000 | White Purecryst x 1 |
1,550,000 | Black Purecryst x 1 |
1,650,000 | Power Purecryst x 1 |
1,700,000 | Support Purecryst x 1 |
1,850,000 | Tech Purecryst x 1 |
Ranking
Rank | Rewards |
---|---|
1 | 10% Trust Moogles x 4 Summoning Ticket x 10 |
2 | 10% Trust Moogle x 3 Summoning Ticket x 9 |
3 | 10% Trust Moogle x 3 Summoning Ticket x 8 |
4-10 | 10% Trust Moogle x 2 Summoning Ticket x 8 |
11-50 | 10% Trust Moogle x 2 Summoning Ticket x 7 |
51-100 | 10% Trust Moogle x 2 Summoning Ticket x 6 |
101-500 | 10% Trust Moogle x 1 Summoning Ticket x 6 |
501-1000 | 10% Trust Moogle x 1 Summoning Ticket x 5 |
1001-5000 | 10% Trust Moogle x 1 Summoning Ticket x 4 |
5001-10,000 | 5% Trust Moogle x 1 Summoning Ticket x 4 |
10,001-30,000 | 5% Trust Moogle x 1 Summoning Ticket x 3 |
30,001-50,000 | 1% Trust Moogle x 1 Summoning Ticket x 3 |
50,001-70,000 | 1% Trust Moogle x 1 Summoning Ticket x 2 |
70,001-100,000 | Rare Summon Ticket x 1 |
100,001-150,000 | Lapis x 200 |
150,001+ | Lapis x 100 |
Stages
Note: You’ll still get points even if you fail to clear the stage. The event is all about damage dealt and not number of times you defeat it.
INT
Orb | Battle | GIL | UNIT EXP | RANK EXP |
1 | 1 | 132 | 1000 | 65 |
Mission | Rewards |
Clear Quest | Lapis x 20 |
No Items | Lapis x 10 |
Use Magic | Lapis x 10 |
Don’t Die | Lapis x 10 |
Event Points |
GL – 800 |
First Clear Bonus |
Rare Summon Ticket |
ADV
Orb | Battle | GIL | UNIT EXP | RANK EXP |
1 | 1 | 150 | 1000 | 155 |
Mission | Rewards |
Clear Quest | Lapis x 20 |
Deal Light damage to an enemy | Lapis x 10 |
Use Green Magic | Lapis x 10 |
Don’t Die | Lapis x 10 |
Event Points |
GL – 1500 |
First Clear Bonus |
Bahamut Raid Coin x 200 |
PRO
Orb | Battle | GIL | UNIT EXP | RANK EXP |
1 | 1 | 270 | 3000 | 250 |
Mission | Rewards |
Clear Quest | Lapis x 20 |
Use a Limit Burst | Lapis x 10 |
Use White Magic | Lapis x 10 |
Don’t Die | Lapis x 10 |
Event Points |
GL – 2400 |
First Clear Bonus |
Bahamut Raid Coin x 300 |
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Visions of Bahamut – Dragon LV – 70 HP – 1,500,000 MP – 200 |
+50% Dark Resistance | -50% Holy Resistance | |
Immune to Poison, Silence, Confuse and Petrify | 0% to all |
ELT
Orb | Battle | GIL | UNIT EXP | RANK EXP |
1 | 1 | 585 | 5000 | 300 |
Mission | Rewards |
Clear Quest | Lapis x 20 |
Deal Light Damage to an enemy | Lapis x 10 |
Use Magic 3 or more times | Lapis x 10 |
Don’t Die | Lapis x 10 |
Event Points |
GL – 7000 |
First Clear Bonus |
Bahamut Raid Coin x 500 |
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Visions of Bahamut – Dragon LV – 99 HP – 4,000,000 MP – 300 |
+50% Dark Resistance | |
Immune to all | 0% to Sap |
Attack Pattern | |
Turn 1 | Self Buff |
Turn 2 | Megaflare (500% Magic Damage) |
When HP <70% | 120% Magic Damage with 50% Chance to Poison |
When HP <50% | Reduce HP by 99% |
After 50% | |
25% Chance to | 140% Magic AOE Magic (Fire/Ice/Water/Earth/Light) |
40% Chance to | 200% ST Magic |
20% Chance to | Reduce HP by 99% |
- Bahamut runs after 8 turns
- On turn 2, Bahamut will cast Megaflare, which is a very powerful AOE spell. It is best to defeat the boss within 2 turns.
- Or, buff yourself with Focus and go into Defensive Mode in turn 2.
- Make use of it’s Light (Excalibur) and Dragon Killer weakness.
Recommended Unit
On paper, this looks like a pretty easy Raid boss. Expect to see some global exclusive buffs.
Note: Even with Global Buff, the boss is pretty easy when equipped with Excalibur and Dragon Killer.
1-2 turns Party:
5 Orlandeau and 1 Ling/Ariana = Win
Slow Party:
Tank – Rain (for break)
Healer – Refia
Attackers – Orlandeau, Firion, Reberta, Zyrus, Exdeath, Noctis
Support (for casting status ailments) – Noctis, Setzer, Dfina
Elite Team: Lightning, Cecil, Luneth (has Excalibur), Refia, Dark Fina (All 6* LVL. 100)
Support: Orlandeau
TURN 1: Focus, Barblizzara+Barfira, Ultima x2, Divine Ruination, Crushing Blow, Cut Through
TURN 2: Embolden, Ultima x2, Divine Ruination, Crushing Blow, Cut Through, Drainer
TURN 3: Heal (if one more turn is needed). If not, repeat all attacks.
NOTE: None of my characters are at 700 ATK and I’ve used low 600s ATK Orlandeaus without a problem. You can clear in 2 turns if Orlandeau is closer to 1000 ATK. Just time each move to maximize DPS and you’ll be getting those rewards one after the other.
Does paralyze (sap) work? I was thinking about trying to get the magic x3 mission but use Xon to paralyze him. Right now I can 1 shots him with this team: Chizuru x2 (500 ATK, wind), Gilgamesh (800 ATK, holy, dragon killer), Arianna (60% ATK buff), Orlandeau X2 (800+ ATK)
2xfreyevia noctis olive t terra and y shtola 2 turns win without anything even at 600 only Freyevia and t terra in low 500s
2xfreyevia noctis olive t terra and y shtola 2 turns win without anything even at 600 only Freyevia and t terra in low 500s
Orlandeau + friend Orlandeau, I don’t even try to buff or whatever, it’s GGEZ in one turn.
TGC ftw
ling cecil firion nine yshtola any friend with 700+ attack and odin… ling def/spr down / cecil focus / firion his only single target move / nine 32 point multi target / yshtola dual light damage… round two ling att/mag down /cecil defend / push repeat… cecil heal /ling def spr down /nine same unless not enough damage in which case pick a jump move 1 or 3 rd / firion fin briar/ yshtola dual light damage ( friend doing what ever highest attack is the whole time lets say orland or noctis or frey or olive etc ) dude should be done if not cecil and yshtola heal /ling def spr down / everyone else attack easy peasy except if noctis not high enough now is the time it shows and you wont get max credit but still get 1300-1400 raid coins , cheers!